AI Insights · Timothy · April 2026
Battlefield Commander Games on Android in Germany: Q1 2026
Discover the performance trends of top Battlefield Commander games on Android in Germany during Q1 2026, based on Sensor Tower data.
In the first quarter of 2026, the performance of top Battlefield Commander games on Android in Germany showcased varied trends across downloads, revenue, and active user metrics. Here's a closer look at how each of these games performed over the quarter based on data from Sensor Tower.
Clash Royale from Supercell saw a consistent decline in weekly revenue, starting at approximately $235K and ending the quarter around $115K. Weekly downloads followed a similar downward trend, beginning with 14.8K and dropping to 5.6K by the end of March. Active users decreased from 1.55M to 918K, reflecting a steady decline throughout the quarter.
Warhammer 40,000: Tacticus ™ by Snowprint Studios AB had a fluctuating revenue stream, peaking at $44K in early February before settling around $20K at the end of March. Downloads exhibited some growth, notably reaching 2.9K in early March. Active users remained relatively stable, hovering around 10K to 12K.
TFT: Teamfight Tactics from Riot Games, Inc experienced a gradual decline in revenue from $12K to approximately $4K. Downloads were consistently low, ranging from 1.3K to 710. Active users showed a slight recovery in March, ending the quarter at 24K.
We Are Warriors!, developed by Lessmore GmbH, began with a weekly revenue of $6.8K, decreasing to $5.1K. Downloads decreased from 5.2K to 2.6K, while active users saw a peak at 40.8K in mid-February before declining to 30.7K by the end of the quarter.
Project Entropy by FunPlus International AG had a relatively stable revenue pattern, closing the quarter at around $6.5K. Downloads peaked at 665 in early March, and active users maintained a steady presence around 3K to 4K.
These insights reflect the dynamic nature of the mobile gaming market. For more detailed analytics and insights, visit Sensor Tower's platform.
