AI Insights · Timothy · March 2026
Top 5 Boxing Games on Android in Belgium: Q1 2026 Performance
Explore the performance metrics of the top 5 boxing games on Android in Belgium during Q1 2026, including trends in downloads, revenue, and active users.
In the first quarter of 2026, the top boxing games on the Android platform in Belgium exhibited varied performance metrics, as analyzed by Sensor Tower. Here's a detailed look at their trends:
WWE SLAM by Topps® Card Trader showed fluctuations in weekly revenue, peaking at $309 in late January and experiencing a decline towards the end of the quarter.
Boxing Star:Sports Action Game had a notable revenue increase mid-January, reaching $324, before settling into a lower range. Weekly downloads started at around 57K, showing a gradual decrease to 27K by the end of March. Active users began at 132K, with a slight decrease to 89K by quarter's end.
Real Boxing 2 experienced a steady stream of downloads, maintaining numbers around 200K to 290K weekly. Revenue saw a peak of $151 in late December, followed by fluctuations. Active users remained strong, averaging around 350K throughout the quarter.
WWE Mayhem encountered a dip in revenue early in the quarter but recovered to $77 in early March. Downloads were consistent, ranging from 100K to 150K, while active users hovered around 320K to 370K.
Boss Fight stood out with high download numbers, initially at 563K, with a gradual decline to 163K by the end of March. Active users consistently increased, peaking at 183K in mid-March, while revenue showed sporadic peaks, notably reaching $133 in mid-January.
For more detailed insights into these games and their performance metrics, visit Sensor Tower.
