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AI Insights · Timothy · April 2026

Top Boxing Games on Android in Venezuela: Q1 2026

Explore the performance of the top boxing games on Android in Venezuela during Q1 2026, with insights on downloads, revenue, and active users.

Top Boxing Games on Android in Venezuela: Q1 2026

In the first quarter of 2026, the top boxing games on the Android platform in Venezuela showed varied performance metrics in terms of downloads, revenue, and active users. Here's a closer look at each game's performance based on data from Sensor Tower.

Boxing Star:Sports Action Game experienced fluctuations in weekly revenue, peaking at $8 in the second week of February. The downloads started at around 351 and saw a decline mid-quarter, bottoming out at 149 in the week of February 23, before recovering slightly to 232 by the end of March. Active users decreased from 792 to 587 over the quarter.

MMA Manager 2: Boxing Training had low download numbers, starting at 59 and ending at 43, with a slight uptick mid-quarter. Revenue was negligible, registering $2 only in the first two weeks of January. Active users trended downward from 172 to 134 by the end of March.

KungFu Academy showed no downloads or active users during the quarter, with revenue registering a mere $1 in the second week of February.

Real Boxing 2 had a strong presence with downloads peaking at 4.1K in the first week of January, maintaining a steady pace throughout the quarter. Active users showed a slight decline from 5K to 4.4K but ended the quarter on a high note at 5.3K.

Finally, WWE SLAM by Topps® Card Trader showed no activity in terms of downloads or revenue during the last month of the quarter.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2026