AI Insights · Timothy · April 2026
Top Boxing Games on Android in Colombia: Q1 2026
Explore the performance of the top boxing games on Android in Colombia during Q1 2026, with insights on downloads, revenue, and active users.
In the first quarter of 2026, the Android platform in Colombia saw intriguing trends among the top boxing games. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES showed a varied performance. Weekly revenue peaked at around $26 in early February, while downloads fluctuated, reaching a high of approximately 8K in the final week of March. Active users saw a dip initially, but rebounded to about 17.4K by the end of the quarter.
Boss Fight from BoomBit Games experienced minimal revenue throughout the quarter. However, downloads started strong at nearly 11.6K in early January before declining to around 1.2K by the end of March. The game maintained a stable base of active users, averaging around 160K.
Real Boxing 2, published by Vivid Games S.A., saw revenue spikes, notably $28 in late January. Downloads remained steady, averaging around 3K weekly, while active users peaked early in the quarter at 5.7K, dropping to approximately 4.6K by March.
Wrestling Games 2023 from SlayerStudio recorded no revenue but maintained consistent downloads, ranging from 1K to 2.4K weekly. Active users increased steadily, ending the quarter at about 28.9K.
Lastly, Merge Ragdoll Fighting, another title from CASUAL AZUR GAMES, showed no revenue. Downloads declined over the quarter, from 1.5K to 921, while active users remained relatively stable, closing at around 11.7K.
For more detailed insights and trends, visit Sensor Tower's platform.
