AI Insights · Timothy · April 2026
Top Boxing Games on Android in Slovenia: Q1 2026 Analysis
Explore the performance trends of the top boxing games on Android in Slovenia during Q1 2026, based on data from Sensor Tower.
In the first quarter of 2026, the top boxing games on the Android platform in Slovenia showed varied performance in terms of downloads and active users. Here's a closer look at their trends based on data from Sensor Tower.
Boss Fight from BoomBit Games had fluctuating weekly downloads, peaking at 87 in mid-February before dropping to single digits by late March. Its active users remained relatively stable, hovering around 3.6K throughout the quarter.
Real Boxing 2 by Vivid Games S.A. saw a modest revenue increase, reaching $58 in late January. Weekly downloads ranged from 5 to 71, with a declining trend towards the end of the quarter. Active users started at 78, peaking at 104 in January, then gradually decreased to 28 by March.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES experienced a surge in downloads, hitting a high of 70 in mid-February. Active users followed a similar pattern, climbing to 165 in February, before stabilizing around 150 by the end of March.
Gym Heros: Fighting Game by Fighting Arena showed a significant increase in downloads, reaching 93 by the end of March. Active users also rose to 113, reflecting a growing interest in the game.
Wrestling Games 2023 from SlayerStudio maintained a steady user base, with active users consistently around 1K. However, downloads declined towards the end of the quarter, reaching as low as 3.
For more detailed insights into these trends, visit Sensor Tower's platform for comprehensive analytics.
