AI Insights · Timothy · April 2026
Top 5 Cannabis Games on Android in Sweden: Q1 2026
Explore the performance trends of the top cannabis games on Android in Sweden during Q1 2026, highlighting downloads, revenue, and active users.
In the first quarter of 2026, the cannabis games category on the Android platform in Sweden exhibited various performance trends. Here's a closer look at the top five games, based on data from Sensor Tower.
This game, developed by LDRLY Games, saw its weekly revenue start at approximately $361 and decline to $186 by the end of March. Although downloads were minimal, weekly active users initially doubled from 4 to 8 in mid-January but stabilized at 4 towards the end of the quarter.
Also from LDRLY Games, this app experienced a peak in weekly revenue at $260 in early February, before fluctuating and ending the quarter at around $139. Downloads peaked at 29 in early February and early March, while active users increased from 2 to 20 by late March.
LBC Studios Inc. saw a significant rise in weekly revenue for this game, reaching $191 by late February. Active users remained steady at around 2 throughout the quarter, with no notable download activity.
This game by Metamoki started the year strong with weekly downloads at 231 but saw a decline in both downloads and active users over the quarter. Revenue peaked at $158 in mid-January, gradually decreasing to $31 by the end of March.
Green Panda Games' offering showed modest revenue, with a peak of $15 in early February. Downloads varied slightly, peaking at 12 in early January, while active users fluctuated, ending at 8.
For more detailed insights and data, visit Sensor Tower's platform. This overview provides a snapshot of the cannabis games' performance in Sweden for Q1 2026, revealing the dynamic nature of user engagement and monetization in this niche market.
