AI Insights · Timothy · April 2026
Top 5 Card Battler Apps on Android in Oceania: Q1 2026
Explore the performance of the top 5 card battler apps on Android in Oceania for Q1 2026, highlighting trends in downloads, revenue, and active users.
The first quarter of 2026 saw intriguing trends in the card battler category on the Android platform in Oceania. According to data from Sensor Tower, the top five apps in this category exhibited varied performance in terms of downloads, revenue, and active users.
Pokémon TCG Pocket from The Pokémon Company experienced a peak in weekly revenue at approximately $72.7K in late January, followed by a decline to around $29.7K by mid-March. Weekly downloads showed a rise toward the end of the quarter, reaching 4.6K. The app maintained a stable active user base, fluctuating slightly but ending the quarter with about 105.7K users.
Pokémon TCG Live saw a gradual increase in weekly downloads, peaking at 1.1K by the end of March. The active user count also exhibited a steady rise, closing the quarter at approximately 7.1K users.
Magic: The Gathering Arena from Wizards of the Coast showed a strong start in revenue with $12.3K in mid-January, though it tapered off to $6.1K by the end of March. Downloads remained relatively stable, fluctuating slightly around the 400 mark, while active users decreased slightly to about 3.9K.
KARDS - The WW2 Card Game by 1939 Games had modest revenue growth, peaking at $768 in early March. Downloads and active users saw a downward trend, with active users ending the quarter at around 659.
Yu-Gi-Oh! Master Duel by KONAMI showed variability in revenue, with a high of $12.5K in early February. Downloads remained consistent, fluctuating slightly around 300, and active users saw a slight decrease, ending at approximately 5.8K.
For more detailed insights, visit Sensor Tower's platform to explore the full data set and trends. These metrics provide a snapshot of the competitive landscape in the card battler genre on Android in Oceania.
